Virtual Legality #4 - An Epic Fail for Steam?
In this episode, Richard Hoeg delves into the business models of Steam and Epic Games, analyzing their revenue share tiers and impact on indie developers. He examines the disruption caused by big games like Fortnite and the Epic Game Store's developer-friendly approach. Richard speculates on the future of digital game marketplaces and the potential threat Steam faces from Epic's new model.
Key Points
- Steam has been criticized for not adequately curating their store and providing enough value for the 30% cut they take from developers' game sales, prompting them to reconsider their revenue share model.
- Epic Games is launching their own store with an 88/12 revenue split in favor of developers, challenging Steam's dominance and potentially leading to a market shift in digital distribution platforms.
- The competition between Steam and the Epic Games Store could benefit developers and consumers through better revenue terms and potentially lower game prices, but the outcome of this market disruption remains uncertain.
Chapters
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25:10 | |
31:06 | |
32:01 |
Transcript
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