
Warner Bros., Monolith Closure, and the Legal Legacy of the Nemesis System
In this episode, lawyer Richard Hoeg discusses the recent Warner Brothers studio closures and reflects on the company's history in the video game industry, including Monolith Productions. He focuses on intellectual property issues in gaming, with references to the "No One Lives Forever" series and Monolith's Nemesis System. Richard clarifies different types of intellectual property and common misconceptions, providing legal perspectives on the studio closures and the Nemesis System patent. He explores the future of the Nemesis System, intellectual property licenses, and US Patent and Trademark Office challenges. The episode concludes with Richard's thoughts on the implications of intellectual property in gaming.
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